Drafting and Deck Building in Tower Rush

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Deny them synergy. In the event you beloved this information as well as you would like to receive more information concerning tower rush kindly visit our web-page. Don't draft too heavy.

In a Draft match, you do not bring your own deck; instead, you build it on the fly by choosing between pairs of random cards.


Drafting is widely considered the ultimate test of a player's game knowledge, adaptability, and understanding of core synergies.


The Golden Rules of Picking


The absolute most critical rule of drafting is ensuring you select at least one reliable 'Win Condition' (a card that targets buildings).


Always ask yourself: "If I give this card to my opponent, do I have a counter for it in the cards I have already drafted?"


  • Deny them synergy.
  • Don't draft too heavy.
  • If forced to choose between two terrible cards, give them the more expensive one.

Drafting for the Enemy


Drafting is not just about building a good deck for yourself; it is equally about constructing a terrible deck for your opponent.


Similarly, if you drafted a massive swarm unit like the Minion Horde, ensure you DO NOT give them the Arrows spell.


Bad DraftingThe Consequence
Drafting purely for synergy while ignoring the opponent's cardsYou might build a great Golem deck, but you accidentally gave them an Inferno Tower and a P. In the event you liked this article in addition to you would want to be given more details about tower rush kindly stop by our web-page. E.K.K.A, rendering your Golem useless
Forgetting to draft any spellsYou will have absolutely no way to finish off a tower with 100 hitpoints remaining in overtime

Adaptability in the Arena


Do not panic; remember that your opponent's deck is likely just as weird and disjointed as yours.


Master the draft, and you prove that your skills are universal, not just tied to one specific meta deck.

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