If you send a heavy tank across the bridge entirely alone, it will be instantly surrounded and shredded by cheap defensive units for a massive negative elixir trade.
This guide analyzes the different categories of support troops and how to build an unstoppable, synergistic deathball.
Clearing the Path
These units are designed specifically to solve the tank's biggest weakness: massive swarms of cheap, low-health defenders (like the Skeleton Army or Minion Horde).
Once the tank falls, the splash unit is immediately targeted by the Princess tower and dies quickly; they absolutely rely on the meat shield to survive.
- If you use an Executioner, strongly consider adding the Tornado spell to your deck.
- Beware of the 'Valkyrie drop'.
- They are the ones actually dealing the massive damage; the tank is just a distraction.
The Single-Target Assassins and Snipers
If the current meta is dominated by heavy defensive buildings (like the Bomb Tower) or mini-tanks (like the Knight), splash damage support is insufficient.
The Night Witch is historically the most infamous support unit for heavy tanks because she continuously spawns flying bats while dealing heavy melee damage.
| Unit Category | What it Beats | What kills it |
|---|---|---|
| Ranged AoE | Skeleton Armies, Goblin Gangs, Minion Hordes | Mini P.E.K.K. If you have any concerns relating to the place and how to use tower rush, you can contact us at our own web-site. As, Knights, Heavy Spells (Fireball/Poison) |
| Assassins | Defensive Buildings (Cannons, Bomb Towers), Heavy Defenders (Valkyries) | Swarms that surround them, Lightning Spells |
Magic as Support
Finally, never underestimate the power of pure spells acting as your primary support for a tank.
The slow march to victory is unstoppable if supported correctly.