Mastering Kiting in Tower Rush

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The Ice Golem is the undisputed king of kiting. Some units 'see' further than others.

The absolute pinnacle of this defensive micromanagement is the art of kiting.


Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.


Mastering the Middle


The most fundamental kiting maneuver is the center pull, designed to drag units from the outer lanes into the middle of the map.


If you place your distraction too early, the enemy will ignore it and continue marching straight toward the lane tower.


  • The Ice Golem is the undisputed king of kiting.
  • Some units 'see' further than others.
  • Create a deadly kill zone.

The Ultimate Distraction


You achieve this by placing a unit like an Ice Golem in the center, waiting for the enemy to follow, and then letting the Ice Golem walk into the opposite lane.


The enemy troops will chase the Ice Golem the entire way, taking massive damage from both towers without ever landing a single hit.


Kiting TechniqueExecution Requirement
The SplitForces the opponent to defend both lanes simultaneously
TrappingThe units must spawn in a perfect circle around the threat to trap it

The Psychological Impact


It often causes players to tilt, play recklessly, and abandon their strategy entirely.


You dictate exactly where the enemy moves, effectively taking control of their army away from them.



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