The absolute pinnacle of this defensive micromanagement is the art of kiting.
Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.
The Most Important Placement
The most fundamental kiting maneuver is the center pull, designed to drag units from the outer lanes into the middle of the map.
If you place your distraction too early, the enemy will ignore it and continue marching straight toward the lane tower.
- It targets buildings and ignores troops.
- Some units 'see' further than others.
- Use ice or poison to maximize the time they spend walking.
Advanced AI Manipulation
This involves pulling an enemy unit from the left lane all the way across the center and into the right lane.
The enemy troops will chase the Ice Golem the entire way, taking massive damage from both towers without ever landing a single hit.
| The Bait | Best Target |
|---|---|
| Frost Giant | Melee swarms, heavy single-hitters, slow-moving bruisers |
| Cheap Swarm | Slow attacking units like the P.E. If you cherished this article so you would like to acquire more info relating to tower rush kindly visit the page. K.K.A or Prince |
Mind Games
Beyond the mathematical resource advantage, perfect kiting inflicts massive psychological damage on the opponent.
Master the kite, and you will master the game.