There is nothing more panic-inducing than seeing the opponent drop their entire hand at the bridge the second the match starts.
However, when properly identified and countered, a failed rush leaves the attacker completely defenseless.
Do Not Panic
Instinctively dropping all your cards in a clustered panic is exactly what the rusher wants you to do.
If they rushed with a massive swarm of small units, a single well-placed spell can annihilate their entire push.
- Anticipate the swarm.
- Place defenders in the middle to pull aggro.
- Accept minor tower damage if necessary.
The Art of the Pull
This technique, known as kiting or pulling, buys your towers precious time to shoot them down safely.
Once the rushing units are locked onto your distraction, you can deploy your own damage dealers safely behind them.
| Defensive Tool | Timing Requirement |
|---|---|
| The Log / Zap | Must be perfectly predictive if defending a fast goblin barrel |
| Tank Killer | Place slightly late so the enemy tank crosses the bridge first |
Turning the Tables
The beauty of defending a rush perfectly is that you now have a massive army marching toward their side of the map.
Defending perfectly is far more satisfying than attacking blindly.
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